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Gaussian Mansion

Try the game for free!: https://tijerinart.itch.io/gaussian-mansion
Discover more at: https://www.worldlabs.ai/case-studies/3-gaussian-mansion
Gaussian Mansion is an Unreal Engine pilot project form from WORLD LABS TECHNOLOGIES that showcases how Marble-generated Gaussian splats can be transformed into immersive, explorable worlds. It’s both an artistic and technical demonstration of how generative splats can be used to craft interactive and playable spaces.

You can see how the scene shown in Marble turned out by visiting: https://marble.worldlabs.ai/world/42be01b9-407a-4ede-8c3d-91cc13aed4f0

Project trailer

First part of the speedpaint of the religious temple courtyard based on a 360 capture of a quick 3D sketch made with blocks in Unreal 5.

Second part of the speedpaint of the religious temple courtyard based on a 360 capture of a quick 3D sketch made with blocks in Unreal 5.

Final sketch of the courtyard of the religious temple in Clipstudio.

Final sketch of the courtyard of the religious temple in Clipstudio.

Final rendering of the courtyard of the religious temple using a sketch in Nanobanana.

Planning scenes for the game intro

Planning scenes for the game intro

Scenes from the game intro

Searching for the final logo design.

Final sketch of the final logo.

Final sketch of the final logo.

Final logo.

Final logo.